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terça-feira, abril 19, 2005

"This is the dawn of man and nothing has really happened yet."

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Most of the companies making games for mobile phones have got it wrong, says Trip Hawkins, founder of games behemoth Electronic Arts.

Now turning his attention to titles for handsets, his current venture is called Digital Chocolate and, he says, has a very different approach to mobiles.

"A lot of people have the wrong reference point about what has happened before," he said.

Mr Hawkins said mobile phones had unique features yet to be exploited.

"Some see a mobile as a tiny TV, others want to put a PC in there and, to the game industry, it's a gimpy Gameboy," he said.

Game firms should be trying to exploit the new opportunities that phones offer rather than try to do the same old things, he says.

Mobile gamers are less interested in better and better graphics and more in the social side of the experience, he said.
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"We are all accustomed to tremendous social intimacy but a lot of that been lost over last couple of hundred years.

"Now people have a tremendous need to re-establish they social links and rebuild that intimacy that was lost.

"A mobile phone is a better way to do that, because its always with you and means you do not have to define your social life as the time you are sitting in front of your computer."

The future then for Mr Hawkins are games and programs that let people connect, on their own terms, with anyone and everyone else.
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BBC NEWS | Technology | Mobile games to 'go interactive'

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