Tendências emergentes, factos e dados reveladores da evolução dos media, cultura, economia e sociedade. Impacto social, económico e cultural da tecnologia.

Futuríveis

quarta-feira, setembro 07, 2005

America's hard-core game players have shifted four more hours of their weekly TV-watching time to online activities

...
During the last year, America's hard-core game players have shifted four more hours of their weekly TV-watching time to online activities, according to a new survey by Ziff Davis Media Game Group.

The study, "Digital Gaming in America," also reports that the number of hard-core game-playing households increased by 900,000 from 18.9 million to 19.8 million over the same year's time.

There are 76.2 million game-playing households in the U.S. in 2005 -- up 11.4% from 67.5 million in 2004. The importance of hard-core gamers in this overall universe is underscored by the study's finding that they account for 56% of the industry's revenue.
...

DIGITAL GAMERS REDUCE TV VIEWING FURTHER

0 Comments:

Add a comment